The result was fewer top tier games, and many, many good games across the board. Games, of course, still serve as a great salve after spending more time indoors for another rough year. – FIX: Enabling/disabling anointments didn’t update the counter on the UI until the next time you opened it.ĭownload free Siralim Ultimate update 1.0.3 for PC (Steam).2021 was a year where the effects of a pandemic were still strongly felt. – FIX: “Hearts and Minds” trait gave stats to the wrong creature(s). – FIX: “Rise to Fall” trait’s increased healing could incorrectly result in less healing. – FIX: “Eye of the Thylacine” trait caused the original caster to cast all the additional spells instead of your Godspawn. – FIX: Crash when pressing the confirm button on an empty Projects UI. – FIX: “Ruby Attunement” trait granted 100% health instead of 75% when it was used by an enemy. – FIX: Vertraag’s level 35 blessing granted only +50% favor from orbs, not 100% as intended. – FIX: “Charge” trait description incorrectly stated that it only activated at the start of your creatures’ turns – should have been any creature’s turn. – FIX: “Dispossession” trait worked at the wrong time. – FIX: “Formation” trait only gave stats to the damaged creature, not to all your Uraloses. – FIX: Spell Gems could be incorrectly unequipped under certain circumstances. – FIX: Freeze some people were experiencing when fighting the 2nd or 3rd tier of Giran (Nether Boss). This was originally intended, but was missing from the perk description so I decided to buff this perk a little rather than changing the description. – FIX: “Molecular Betrayal” perk didn’t increase Current/Maximum Health. – FIX: “Grandiose” trait counted the additional buffs/debuffs/minions incorrectly. – FIX: “Quietus” spell didn’t activate on-minion effects. – FIX: “Balance In All Things” spell didn’t correctly resurrect allies. This was always the case but wasn’t documented in the spell’s description. It should attack random enemies, and there’s a maximum of 10 attacks per cast. – FIX: “Aftermath” spell had the wrong description. – FIX: “Brethren” spell didn’t work correctly. – FIX: “Ritual of Summoning” spell description was incorrect. – FIX: Trait/spell searching now correctly ignores icons in text so you can search for text such as “When this creature attacks” without needing to worry about the attack/sword icon being in the way. The reasons for this change are that the original effect was confusing to understand, and that its original version caused some performance issues that could sometimes even lead to crashes. The major change to this trait is that it now works even if your entire party isn’t composed of Animations, but now at a 50% activation rate instead of 100%. Functionally, this is how it always worked but the description was misleading. It now grants your Animation creatures a 50% chance to receive all effects that require them to be adjacent to your other creatures. – CHANGE: “Master of Animations” trait has been changed slightly. – CHANGE: “Master of Beacons” trait has been revamped since it didn’t really do anything before: At the start of battle, your Beacons’ stats are averaged and then increased by 25%. – CHANGE: Keyboard splash screen’s “Press E to continue” text looks better now. – CHANGE: Resistant Snared/Frozen debuff descriptions are now more detailed in the Inspection interface. – CHANGE: “Sunny Disposition” trait now only activates when an enemy manually casts a spell. This prevents each creature in your party from overriding each other on the Timeline when the trait activates. – CHANGE: “Glucose” trait now activates before the start of battle. – CHANGE: Increased the base amount of resources gained from resource nodes by 30%. – CHANGE: Increased the base amount of resources gained from breakable objects by 40%. This change has been reflected in the Blacksmith’s option dialog as well as in the Codex. – CHANGE: Unsocketing a Nether Stone no longer destroys it, and instead places the stone back into your inventory. – ADD: You can now sort the Fusion interface by “In Party”, meaning creatures that are in your party will appear at the top of the list. – ADD: Creatures that are obtained from realm objects (Satyrs from flutes, etc) are now listed on the teleportation shrine interface along with the other creatures that naturally spawn in the selected realm. Ad Siralim Ultimate Patch Notes – December 13, 2021
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